Toon-Tanks is a fun and engaging tank game that puts players in control of a tank, challenging them to navigate through a battlefield and destroy enemy turrets. With intuitive tank movements and the ability to fire a powerful cannon, players must strategically maneuver and aim to emerge victorious.
Tank Control
Players have full control over their tank, allowing them to move forward, backward, and rotate to face their desired direction. The tank's movement is smooth and responsive, providing a satisfying gameplay experience.
Cannon Firing
The tank is equipped with a powerful cannon that can be fired to destroy enemy turrets.
Players must aim carefully and time their shots to effectively take out the turrets while avoiding incoming fire.
Enemy Turrets
The battlefield is populated with enemy turrets that pose a threat to the player's tank.
Turrets automatically fire at the player's tank when it is within their range, adding an element of danger and urgency to the gameplay. Each turret has its own health and can be destroyed by the player's cannon fire.
Win Condition
The objective of the game is to destroy all enemy turrets on the battlefield. Once all turrets are eliminated, the player emerges victorious, and the game restarts, presenting a new challenge.
Game Over
The player's tank has a limited amount of health, represented by a health bar or indicator.
If the tank's health reaches zero due to enemy fire or other hazards, the game ends, and a game over screen is displayed. After a brief moment, the game automatically restarts, allowing the player to try again and improve their performance.
Visual Style
Toon-Tanks features a vibrant and colorful visual style, with a cartoonish aesthetic that appeals to players of all ages. The tank, turrets, and battlefield environments are designed with a playful and engaging art style, creating an immersive and enjoyable gaming experience.
Course Followed
The development of Toon-Tanks was guided by the course "Unreal Engine C++ Developer: Learn C++ and Make Video Games" on Udemy (https://www.udemy.com/course/unrealcourse).
The course provided valuable insights, techniques, and best practices for creating games using Unreal Engine and C++. By following the course, I gained a solid foundation in game development concepts and learned how to effectively implement various gameplay mechanics and features.